POV-Ray 3.5 source blob.pov:
#include "colors.inc" global_settings { assumed_gamma 1.5 } background{ White } camera { angle 21 up y right 2*x location <0,2,-10> look_at <0,0,0> } light_source { <10, 20, -10> color White } blob { threshold .6 sphere { <.5,0,0>, .8, 1.1 pigment {Blue} scale < 1,2.2,1> } sphere { <-.5,0,0>,.8, 0.9 pigment {Red} scale <1.2, 1,1> } finish { phong 1 } } sphere { <.5,0,0>, .8 pigment { Yellow transmit .75 } } sphere { <-.5,0,0>, .8 pigment { Green transmit .75 } }