POV-Ray 3.5 source blob.pov:
#include "colors.inc"
global_settings { assumed_gamma 1.5 }
background{ White }
camera {
angle 21 up y right 2*x
location <0,2,-10>
look_at <0,0,0>
}
light_source { <10, 20, -10> color White }
blob {
threshold .6
sphere { <.5,0,0>, .8, 1.1 pigment {Blue} scale < 1,2.2,1> }
sphere { <-.5,0,0>,.8, 0.9 pigment {Red} scale <1.2, 1,1> }
finish { phong 1 }
}
sphere { <.5,0,0>, .8
pigment { Yellow transmit .75 }
}
sphere { <-.5,0,0>, .8
pigment { Green transmit .75 }
}